![]() How about Banner Saga (there are 3) this hits the nark but its not tycoon. Staying on the trade sim category we have Patrician 4 and here you upgrade ports and towns You can get into the Beta for the 4th one by buying in now. ![]() The guild 2 might hit your mark but make sure you install Fajeth's MegaModPack which fixes a lot of the problems in the game.Īgain with the trade sim there is Port Royal 3 (a new one is coming out real soon). I have Holy Potatoes! A Weapon Shop?! and Epic Tavern but I have not played them I hear there good. Not medieval but not in a real time period. Party based open world trade/pirate/adventure your choice type thing. ![]() We think it would break the immersion if those places were not shown on the map despite the in-game characters knowing their locations.Īfter you guys merged my thread with this and seeing this post of yours I understand why you did it, it actually makes a lot of sense! Not sure I agree with the inaccessible cities having a tracker to see how long it would take you to go there though, because that's where my confusion came from.I second merchant in the skies. On the contrary, you meet people hailing from those regions, learn pieces of their history. The fact that due to the current situation cannot travel everywhere does not mean that they forgot about them. The people of the Riven Realms are fully aware that they live on a continent, (many of them) learned about the places on it, use maps of the continent. The characters in them are part of that dark fantasy setting and the world around them is presented through their eyes and not from the perspective of someone playing the game. Originally posted by Jadow:I don't get it, whats the logic behind showing the player places on the map they cant even get to? That's major blue balling if they aren't part of the game figure out a way to hide them instead of having actual icons and making players believe they can reach them. ![]()
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